Barbarian

Other classes

Basic Info


Attributes


Combat Stats

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Bonds

is puny and foolish, but amusing to me.
's ways are strange and confusing.
is always getting into trouble—I must protect them from themselves.
shares my hunger for glory; the earth will tremble at our passing!

Starting Moves

Musclebound

While you wield a weapon it gains the forceful and messy tags.

Herculean Appetites

Others may content themselves with just a taste of wine, or dominion over a servant or two, but you want more. Choose two appetites. While pursuing one of your appetites if you would roll for a move, instead of rolling 2d6 you roll 1d6+1d8. If the d6 is the higher die of the pair, the GM will also introduce a complication or danger that comes about due to your heedless pursuits: Pure destruction, Power over others, Mortal pleasures, Conquest, Riches and property, Fame and glory.

What Are You Waiting For?

Cry out a challenge to your enemies and force their attention on you. Roll+Con to determine how effective it is.

The Upper Hand

Gain +1 ongoing to last breath rolls. Negotiate with Death on a 7-9 when taking your last breath.

Unencumbered, Unharmed

As long as you are below your Load and not using armor or a shield, gain +1 armor.

Full Plate And Packing Steel

You ignore the clumsy tag on any armor you wear.

Advanced Moves

Still Hungry

Choose an additional appetite.

Appetite For Destruction

Take a move from the Fighter, Bard, or Thief class list. You may not take multiclass moves from those classes.

My Love For You Is Like A Truck

When you perform a feat of strength, name someone present whom you have impressed and take +1 forward to parley with them.

What Is Best In Life

At the end of a session, if during this session you have crushed your enemies, seen them driven before you, or have heard the lamentations of their kinfolk, mark XP.

Wide-Wanderer

You’ve travelled the wide world over. When you arrive someplace, ask the GM about any important traditions, rituals, and so on, they’ll tell you what you need to know.

Usurper

When you prove yourself superior to a person in power, take +1 forward with their followers, underlings, and hangers-on.

Khan Of Khans

Your hirelings always accept the gratuitous fulfillment of one of your appetites as payment.

Samson

You may take a debility to immediately break free of any physical or mental restraint.

Smash!

When you Hack & Slash, on a 12+ deal your damage and choose something physical your target has (a weapon, their position, a limb): they lose it.

Indestructible Hunger

When you take damage, you can choose to take -1 ongoing until you sate one of your appetites instead of taking the damage. If you already have this penalty, you cannot choose this option.

Eye For Weakness

When you Discern Realities, add 'What here is weak or vulnerable?' to the list of questions you can ask.

On The Move

When you defy a danger caused by movement (maybe falling off a narrow bridge or rushing past an armed guard), take +1.

Inventory

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