Customize your weapon with enhancements, ranges, and descriptions to make it unique.
Ignore the clumsy tag on any armor you wear.
Use raw strength to destroy obstacles. Choose benefits like speed, precision, or repairability.
When you deal damage, deal +1d4 damage.
When you consult the spirits that reside within your signature weapon, they will give you an insight relating to the current situation and might ask you some questions in return, roll+CHA. On a 10+, the GM will give you good detail. On a 7–9, the GM will give you an impression.
Choose one extra enhancement for your signature weapon.
When you have access to a forge, you can graft the magical powers of a weapon onto your signature weapon. This process destroys the magical weapon. Your signature weapon gains the magical powers of the destroyed weapon.
You gain +1 armor.
When you make your armor take the brunt of damage dealt to you, the damage is negated, but you must reduce the armor value of your armor or shield (your choice) by 1. The value is reduced each time you make this choice. If the reduction leaves the item with 0 armor, it is destroyed.
When you Discern Realities during combat, you take +1.
When you parley using threats of violence as leverage, you may use STR instead of CHA.
When you Hack & Slash an enemy, your next attack against that same foe deals +1d4 damage.
Get one move from another class. Treat your level as one lower for choosing the move.